Mythic puts Imperator development on hold

Big news from Mythic about the development of their largely-anticipated title Imperator Online. That's the official site's main link, which is now forwarded to just display the following press release. They've put the project on hold in order to focus their support efforts on Dark Age of Camelot and their development efforts into Warhammer Online.

The announcement states up-front that they want to focus on the other games, but quotes from Mark Jacobs (CEO) like this sure paint a grim picture for the future of the title: " the final analysis it just wasn't great enough to be a Mythic game at this time."

Full release follows...



Company to focus development on "Warhammer" MMORPG and "Dark Age of Camelot"

FAIRFAX, VA – July 13, 2005 – Mythic Entertainment, developer and publisher of massively-multiplayer online role-playing games, today announced the production postponement of "Imperator," the sci-fi MMORPG previously scheduled for a June 2006 release. The decision was made after a complete internal review of the project status.

“This was the most difficult decision that we have ever had to make,” said Mark Jacobs, CEO and president of Mythic Entertainment. “However, our tremendous success with 'Dark Age of Camelot' set the standard for Mythic of releasing nothing less than triple-A games, and 'Imperator' was simply not meeting that standard.”

There are no personnel layoffs planned as a result of this decision. Staff will be reassigned to the ongoing development of "Dark Age of Camelot" including the next expansion, "Darkness Rising," scheduled for Q4 ’05. In addition some personnel have already been assigned to the new "Warhammer" MMORPG which Mythic announced at E3 in May 2005.

“Our team made a tremendous effort with the game and the praise it drew at E3 and in previews reflected their skill and dedication,” Jacobs continued. “But in the final analysis it just wasn't great enough to be a Mythic game at this time.”

Mythic will perform an internal reassessment of the game’s features and make a decision on how to proceed with its development in the future.

The decision to postpone "Imperator" also means that the company’s plans to establish a European publishing office have been postponed. It is expected that those plans will resume as the company prepares for its 2007 worldwide publication of the "Warhammer" MMORPG.